sm64coopdx/levels/wf/breakable_wall_left/collision.inc.c

4 lines
151 B
C

#include "pc/rom_assets.h"
// 0x0700FC44 - 0x0700FC7A
ROM_ASSET_LOAD_COLLISION(wf_seg7_collision_breakable_wall_2, 0x00496090, 31162, 0x0000fc44, 54);