sm64coopdx/levels/wf/large_bomp/collision.inc.c

4 lines
146 B
C

#include "pc/rom_assets.h"
// 0x0700F934 - 0x0700FA00
ROM_ASSET_LOAD_COLLISION(wf_seg7_collision_large_bomp, 0x00496090, 31162, 0x0000f934, 204);