sm64coopdx/levels/wf/rotating_platform/collision.inc.c

5 lines
154 B
C

#include "pc/rom_assets.h"
// 0x0700FD30 - 0x0700FE12
ROM_ASSET_LOAD_COLLISION(wf_seg7_collision_rotating_platform, 0x00496090, 31162, 0x0000fd30, 226);