22 lines
586 B
C
22 lines
586 B
C
#include "pc/rom_assets.h"
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// 0x0500AA00
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ROM_ASSET_LOAD_ANIM(sushi_seg5_animvalue_0500AA00, 0x0013b910, 41727, 0x0000aa00, 988);
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// 0x0500ADDC
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ROM_ASSET_LOAD_ANIM(sushi_seg5_animindex_0500ADDC, 0x0013b910, 41727, 0x0000addc, 96);
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// 0x0500AE3C
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static const struct Animation sushi_seg5_anim_0500AE3C = {
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0,
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0,
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0,
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0,
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0x46,
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ANIMINDEX_NUMPARTS(sushi_seg5_animindex_0500ADDC),
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sushi_seg5_animvalue_0500AA00,
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sushi_seg5_animindex_0500ADDC,
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0,
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ANIM_FIELD_LENGTH(sushi_seg5_animvalue_0500AA00),
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ANIM_FIELD_LENGTH(sushi_seg5_animindex_0500ADDC),
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};
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