sm64coopdx/levels/wf/sliding_platform/collision.inc.c

4 lines
157 B
C

#include "pc/rom_assets.h"
// 0x0700FAA4 - 0x0700FAEC
ROM_ASSET_LOAD_COLLISION(wf_seg7_collision_sliding_brick_platform, 0x00496090, 31162, 0x0000faa4, 72);