sm64coopdx/assets/anims/anim_71.inc.c

21 lines
431 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_71[] = {
1,
189,
0,
0,
0x18,
ANIMINDEX_NUMPARTS(anim_71_indices),
anim_71_values,
anim_71_indices,
0,
ANIM_FIELD_LENGTH(anim_71_values),
ANIM_FIELD_LENGTH(anim_71_indices),
};
ROM_ASSET_LOAD_ANIM(anim_71_indices, 0x0053e81c, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_71_values, 0x0053e918, 2078, 0x00000000, 2078);