sm64coopdx/levels/ddd/areas/1/collision.inc.c

4 lines
144 B
C

#include "pc/rom_assets.h"
// 0x0700D310 - 0x0700DE6E
ROM_ASSET_LOAD_COLLISION(ddd_seg7_area_1_collision, 0x0048d930, 33063, 0x0000d310, 2910);