60 lines
2.6 KiB
C
60 lines
2.6 KiB
C
#include "pc/rom_assets.h"
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// 0x0700AB70 - 0x0700AB88
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static const Lights1 ttm_seg7_lights_0700AB70 = gdSPDefLights1(
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0x4c, 0x4c, 0x4c,
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0x99, 0x99, 0x99, 0x28, 0x28, 0x28
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);
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// 0x0700AB88 - 0x0700AC78
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ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700AB88, 0x004d1910, 104662, 0x0000ab88, 240);
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// 0x0700AC78 - 0x0700AD78
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ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700AC78, 0x004d1910, 104662, 0x0000ac78, 256);
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// 0x0700AD78 - 0x0700AE58
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ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700AD78, 0x004d1910, 104662, 0x0000ad78, 224);
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// 0x0700AE58 - 0x0700AF90
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static const Gfx ttm_seg7_dl_0700AE58[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09004800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&ttm_seg7_lights_0700AB70.l, 1),
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gsSPLight(&ttm_seg7_lights_0700AB70.a, 2),
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gsSPVertex(ttm_seg7_vertex_0700AB88, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 5, 4, 6, 0x0, 5, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 10, 9, 11, 0x0),
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gsSP2Triangles(10, 12, 0, 0x0, 10, 11, 12, 0x0),
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gsSP2Triangles(13, 10, 0, 0x0, 13, 8, 10, 0x0),
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gsSP2Triangles( 0, 2, 13, 0x0, 13, 2, 14, 0x0),
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gsSPVertex(ttm_seg7_vertex_0700AC78, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 4, 0x0),
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gsSP2Triangles( 3, 2, 1, 0x0, 1, 5, 6, 0x0),
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gsSP2Triangles( 1, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles(10, 8, 7, 0x0, 10, 11, 8, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0),
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gsSPVertex(ttm_seg7_vertex_0700AD78, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 5, 8, 6, 0x0, 5, 9, 8, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700AF90 - 0x0700AFF0
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const Gfx ttm_seg7_dl_0700AF90[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(ttm_seg7_dl_0700AE58),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPEndDisplayList(),
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};
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