sm64coopdx/actors/springboard/collision.inc.c

8 lines
214 B
C

#include "pc/rom_assets.h"
// Springboard
// 0x05001A28 - 0x05001B48
ROM_ASSET_LOAD_COLLISION(springboard_collision_05001A28, 0x00165a50, 4471, 0x00001a28, 384);
UNUSED static const u32 springboard_unused_1 = 0;