sm64coopdx/levels/bitdw
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
..
areas/1 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
collapsing_stairs_1 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
collapsing_stairs_2 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
collapsing_stairs_3 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
collapsing_stairs_4 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
collapsing_stairs_5 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
ferris_platform extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
ferris_wheel_axle extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
seesaw_platform extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
sliding_platform extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
square_platform extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
geo.c Refresh 8 2020-04-03 14:57:26 -04:00
header.h
level.yaml DynOS Skyboxes 2023-11-06 18:37:02 -05:00
leveldata.c
script.c DynOS Skyboxes 2023-11-06 18:37:02 -05:00
texture.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00