35 lines
723 B
C
35 lines
723 B
C
#include "pc/rom_assets.h"
|
|
static const struct Animation anim_72[] = {
|
|
0,
|
|
189,
|
|
0,
|
|
0,
|
|
0x48,
|
|
ANIMINDEX_NUMPARTS(anim_72_73_indices),
|
|
anim_72_73_values,
|
|
anim_72_73_indices,
|
|
0,
|
|
ANIM_FIELD_LENGTH(anim_72_73_values),
|
|
ANIM_FIELD_LENGTH(anim_72_73_indices),
|
|
};
|
|
|
|
static const struct Animation anim_73[] = {
|
|
0,
|
|
189,
|
|
0,
|
|
0,
|
|
0x48,
|
|
ANIMINDEX_NUMPARTS(anim_72_73_indices),
|
|
anim_72_73_values,
|
|
anim_72_73_indices,
|
|
0,
|
|
ANIM_FIELD_LENGTH(anim_72_73_values),
|
|
ANIM_FIELD_LENGTH(anim_72_73_indices),
|
|
};
|
|
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_72_73_indices, 0x0053f168, 252, 0x00000000, 252);
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_72_73_values, 0x0053f264, 4342, 0x00000000, 4342);
|
|
|