21 lines
431 B
C
21 lines
431 B
C
#include "pc/rom_assets.h"
|
|
static const struct Animation anim_9D[] = {
|
|
9,
|
|
189,
|
|
0,
|
|
0,
|
|
0x1A,
|
|
ANIMINDEX_NUMPARTS(anim_9D_indices),
|
|
anim_9D_values,
|
|
anim_9D_indices,
|
|
0,
|
|
ANIM_FIELD_LENGTH(anim_9D_values),
|
|
ANIM_FIELD_LENGTH(anim_9D_indices),
|
|
};
|
|
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_9D_indices, 0x0055c15c, 252, 0x00000000, 252);
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_9D_values, 0x0055c258, 1944, 0x00000000, 1944);
|
|
|