sm64coopdx/levels/lll/rotating_block_fire_bars/collision.inc.c

4 lines
155 B
C

#include "pc/rom_assets.h"
// 0x0701D138 - 0x0701D1EC
ROM_ASSET_LOAD_COLLISION(lll_seg7_collision_rotating_fire_bars, 0x004784a0, 83204, 0x0001d0a8, 180);