Go to file
FluffaLuigi 2a52b4af4e
Update Mario, Luigi and Wario's Models (#434)
Updated Luigi and Wario's models to their latest revision.
Mario, Luigi and Wario's sideburns now match the color of the rest of their hair with the player's palette.
Mario and Luigi's Logos were made into IA16 textures and are now shaded to look a bit better with the rest of the cap.
Cap inside was made a darker variant of the regular cap color across both the held and item caps.
Fixed an oversight with the cap wings, though mostly so that they're more consistent.
Removed Mario's unused model data since none of it is ever getting used as far as I'm aware.
2023-07-04 16:23:34 -07:00
.github/ISSUE_TEMPLATE
actors Update Mario, Luigi and Wario's Models (#434) 2023-07-04 16:23:34 -07:00
assets Keep animations in-bounds 2023-05-18 12:42:18 -07:00
autogen Add lifeCap, coinCap and coinToLife to gLevelValues (#429) 2023-07-04 14:16:07 -07:00
bin Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00
data Update Mario, Luigi and Wario's Models (#434) 2023-07-04 16:23:34 -07:00
developer Reset dev scripts 2023-05-16 22:14:25 -07:00
docs/lua Add lifeCap, coinCap and coinToLife to gLevelValues (#429) 2023-07-04 14:16:07 -07:00
doxygen
include Fixed vanilla sounds on 32-bit 2023-06-24 13:48:44 -07:00
lang Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev 2023-06-14 23:25:09 -07:00
levels Keep animations in-bounds 2023-05-18 12:42:18 -07:00
lib Reduced Lua GC pressure by a lot, reuse cobjects/pointers 2023-06-24 23:43:03 -07:00
misc
mods Remove flamethrower lol 2023-06-25 17:54:26 -07:00
res Add Icon to windows build (#96) 2022-05-19 16:33:17 -07:00
sound Fixed vanilla sounds on 32-bit 2023-06-24 13:48:44 -07:00
src Update Mario, Luigi and Wario's Models (#434) 2023-07-04 16:23:34 -07:00
text Allow course names/acts to be changed from Lua 2022-04-09 23:28:36 -07:00
textures Add Czech translation (#398) 2023-05-25 22:03:40 -07:00
tools Move mac libjuice compile script to tools 2023-06-01 00:51:27 -07:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Force tools to rebuild if they weren't built before the luigi sound fix 2023-04-01 17:54:21 -07:00
CHANGES
Dockerfile fix warnings (#203) 2022-09-30 20:02:55 -07:00
Doxyfile
Jenkinsfile
Makefile Fixed vanilla sounds on 32-bit 2023-06-24 13:48:44 -07:00
Makefile.split Fix build, add fonts to dynos packs 2023-04-02 14:58:43 -07:00
README.md Clarify README (#317) 2023-03-23 17:12:50 -04:00
README_es_ES.md Remove TARGET_WEB (#159) 2022-08-25 17:32:20 -07:00
README_pt_BR.md
README_zh_CN.md
SAVE_FORMAT.MD
asmdiff.jp.sh
assets.json
c2obj.py
charmap.txt
charmap_menu.txt
credits.txt
diff.py
diff_settings.py
dynos.mk
extract_assets.py Add Extended Soundbank (#254) 2023-03-22 19:04:16 -04:00
first-diff.py
format.sh
obj2c.py
pisetup.sh
rename_sym.sh
sm64.eu.sha1
sm64.jp.sha1
sm64.ld Added extended bounds 2022-04-06 08:40:22 -07:00
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt
util.mk

README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4