sm64coopdx/actors/error_model/geo.inc.c

14 lines
375 B
C

#include "src/game/envfx_snow.h"
const GeoLayout error_model_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 16384),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, error_model_error_bone_mesh_layer_1),
GEO_DISPLAY_LIST(LAYER_OPAQUE, error_model_material_revert_render_settings),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};