sm64coopdx/levels/wf
Agent X 49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
..
areas/1 sm64coopdx 2023-10-30 01:03:36 -04:00
beta_extending_platform refresh 4 2019-12-01 21:52:53 -05:00
breakable_wall_left refresh 4 2019-12-01 21:52:53 -05:00
breakable_wall_right refresh 4 2019-12-01 21:52:53 -05:00
extending_platform refresh 4 2019-12-01 21:52:53 -05:00
kickable_board refresh 4 2019-12-01 21:52:53 -05:00
large_bomp refresh 4 2019-12-01 21:52:53 -05:00
rotating_platform Refresh 3 2019-11-03 14:36:27 -05:00
rotating_wooden_platform refresh 4 2019-12-01 21:52:53 -05:00
sliding_platform refresh 4 2019-12-01 21:52:53 -05:00
small_bomp refresh 4 2019-12-01 21:52:53 -05:00
tower_door refresh 4 2019-12-01 21:52:53 -05:00
tumbling_bridge_far refresh 4 2019-12-01 21:52:53 -05:00
tumbling_bridge_near refresh 4 2019-12-01 21:52:53 -05:00
geo.c Refresh 8 2020-04-03 14:57:26 -04:00
header.h Refresh 3 2019-11-03 14:36:27 -05:00
level.yaml Refresh 3 2019-11-03 14:36:27 -05:00
leveldata.c refresh 4 2019-12-01 21:52:53 -05:00
script.c Rewrote how players are initialized, stored, and displayed 2020-09-06 18:52:52 -07:00
texture.inc.c Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00