sm64coopdx/bin
MysterD 5abd0ca1ab Complete rewrite of custom main menu
The vanilla main menu is an awful pile of code that is extremely painful
to make additions to. So I've side-stepped the problem by writing an
entiely new menu system without all of vanilla's quirks. I've separated
the custom menu system from the menus I want to make, which allows for
easy additions and a clear separation of responsibilities.

Along with this rewrite comes a host menu, adding the missing
configuration options in-game.

Fixes #29
2020-09-13 23:57:14 -07:00
..
eu merge refresh 10 2020-06-20 02:49:59 +03:00
cave.c refresh 5 2020-01-03 10:38:57 -05:00
debug_level_select.c refresh 4 2019-12-01 21:52:53 -05:00
effect.c Refresh 3 2019-11-03 14:36:27 -05:00
fire.c Refresh 3 2019-11-03 14:36:27 -05:00
generic.c Refresh 3 2019-11-03 14:36:27 -05:00
grass.c Refresh 3 2019-11-03 14:36:27 -05:00
inside.c refresh 5 2020-01-03 10:38:57 -05:00
machine.c Refresh 3 2019-11-03 14:36:27 -05:00
mountain.c refresh 5 2020-01-03 10:38:57 -05:00
outside.c Refresh 3 2019-11-03 14:36:27 -05:00
segment2.c Complete rewrite of custom main menu 2020-09-13 23:57:14 -07:00
sky.c Refresh 3 2019-11-03 14:36:27 -05:00
snow.c Refresh 3 2019-11-03 14:36:27 -05:00
spooky.c Refresh 7 2020-03-01 22:42:52 -05:00
title_screen_bg.c Refresh 3 2019-11-03 14:36:27 -05:00
water.c Refresh 3 2019-11-03 14:36:27 -05:00