sm64coopdx/mods/sm74/camera.lua

53 lines
1.4 KiB
Lua

sOverrideCameraModes = {
[CAMERA_MODE_RADIAL] = true,
[CAMERA_MODE_OUTWARD_RADIAL] = true,
[CAMERA_MODE_CLOSE] = true,
[CAMERA_MODE_SLIDE_HOOT] = true,
[CAMERA_MODE_PARALLEL_TRACKING] = true,
[CAMERA_MODE_FIXED] = true,
[CAMERA_MODE_8_DIRECTIONS] = true,
[CAMERA_MODE_FREE_ROAM] = true,
[CAMERA_MODE_SPIRAL_STAIRS] = true,
}
local m = gMarioStates[0]
function override_camera()
local np = gNetworkPlayers[0]
if sOverrideCameraModes[m.area.camera.mode] == nil then
return
end
if (np.currLevelNum == LEVEL_BOWSER_1 or np.currLevelNum == LEVEL_BOWSER_2 or np.currLevelNum == LEVEL_BOWSER_3) then
return
end
set_camera_mode(m.area.camera, CAMERA_MODE_ROM_HACK, 0)
end
function on_set_camera_mode(c, mode, frames)
if mode == CAMERA_MODE_ROM_HACK then
return true
end
if sOverrideCameraModes[mode] ~= nil then
-- do not allow change
if mode ~= CAMERA_MODE_ROM_HACK then
set_camera_mode(c, CAMERA_MODE_ROM_HACK, frames)
return false
end
return false
end
-- allow camera change
return true
end
hook_event(HOOK_ON_SET_CAMERA_MODE, on_set_camera_mode)
hook_event(HOOK_UPDATE, function()
if (m.controller.buttonPressed & L_TRIG) ~= 0 then
center_rom_hack_camera()
end
end)