sm64coopdx/actors/bowser/anims/anim_06056774.inc.c

22 lines
598 B
C

#include "pc/rom_assets.h"
// 0x0605599C
ROM_ASSET_LOAD_ANIM(bowser_seg6_animvalue_0605599C, 0x00188440, 199722, 0x00055aec, 3004);
// 0x06056558
ROM_ASSET_LOAD_ANIM(bowser_seg6_animindex_06056558, 0x00188440, 199722, 0x000566a8, 540);
// 0x06056774
static const struct Animation bowser_seg6_anim_06056774 = {
0,
0,
0,
0,
0x2D,
ANIMINDEX_NUMPARTS(bowser_seg6_animindex_06056558),
bowser_seg6_animvalue_0605599C,
bowser_seg6_animindex_06056558,
0,
ANIM_FIELD_LENGTH(bowser_seg6_animvalue_0605599C),
ANIM_FIELD_LENGTH(bowser_seg6_animindex_06056558),
};