sm64coopdx/actors/eyerok/anims/anim_0500FCCC.inc.c

22 lines
597 B
C

#include "pc/rom_assets.h"
// 0x0500F408
ROM_ASSET_LOAD_ANIM(eyerok_seg5_animvalue_0500F408, 0x00145e90, 48337, 0x0000f408, 1728);
// 0x0500FAC8
ROM_ASSET_LOAD_ANIM(eyerok_seg5_animindex_0500FAC8, 0x00145e90, 48337, 0x0000fac8, 516);
// 0x0500FCCC
static const struct Animation eyerok_seg5_anim_0500FCCC = {
32,
0,
0,
0,
0x1D,
ANIMINDEX_NUMPARTS(eyerok_seg5_animindex_0500FAC8),
eyerok_seg5_animvalue_0500F408,
eyerok_seg5_animindex_0500FAC8,
0,
ANIM_FIELD_LENGTH(eyerok_seg5_animvalue_0500F408),
ANIM_FIELD_LENGTH(eyerok_seg5_animindex_0500FAC8),
};