22 lines
597 B
C
22 lines
597 B
C
#include "pc/rom_assets.h"
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// 0x0500F408
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ROM_ASSET_LOAD_ANIM(eyerok_seg5_animvalue_0500F408, 0x00145e90, 48337, 0x0000f408, 1728);
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// 0x0500FAC8
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ROM_ASSET_LOAD_ANIM(eyerok_seg5_animindex_0500FAC8, 0x00145e90, 48337, 0x0000fac8, 516);
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// 0x0500FCCC
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static const struct Animation eyerok_seg5_anim_0500FCCC = {
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32,
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0,
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0,
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0,
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0x1D,
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ANIMINDEX_NUMPARTS(eyerok_seg5_animindex_0500FAC8),
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eyerok_seg5_animvalue_0500F408,
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eyerok_seg5_animindex_0500FAC8,
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0,
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ANIM_FIELD_LENGTH(eyerok_seg5_animvalue_0500F408),
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ANIM_FIELD_LENGTH(eyerok_seg5_animindex_0500FAC8),
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};
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