sm64coopdx/assets/anims/anim_54.inc.c

21 lines
431 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_54[] = {
1,
189,
0,
0,
0x1E,
ANIMINDEX_NUMPARTS(anim_54_indices),
anim_54_values,
anim_54_indices,
0,
ANIM_FIELD_LENGTH(anim_54_values),
ANIM_FIELD_LENGTH(anim_54_indices),
};
ROM_ASSET_LOAD_ANIM(anim_54_indices, 0x0052ad40, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_54_values, 0x0052ae3c, 1314, 0x00000000, 1314);