sm64coopdx/assets/anims/anim_59.inc.c

21 lines
431 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_59[] = {
1,
189,
0,
0,
0x25,
ANIMINDEX_NUMPARTS(anim_59_indices),
anim_59_values,
anim_59_indices,
0,
ANIM_FIELD_LENGTH(anim_59_values),
ANIM_FIELD_LENGTH(anim_59_indices),
};
ROM_ASSET_LOAD_ANIM(anim_59_indices, 0x0052ed24, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_59_values, 0x0052ee20, 3052, 0x00000000, 3052);