sm64coopdx/assets/anims/anim_7C.inc.c

21 lines
431 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_7C[] = {
1,
189,
0,
0,
0x1E,
ANIMINDEX_NUMPARTS(anim_7C_indices),
anim_7C_values,
anim_7C_indices,
0,
ANIM_FIELD_LENGTH(anim_7C_values),
ANIM_FIELD_LENGTH(anim_7C_indices),
};
ROM_ASSET_LOAD_ANIM(anim_7C_indices, 0x0054784c, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_7C_values, 0x00547948, 2300, 0x00000000, 2300);