sm64coopdx/assets/anims/anim_91.inc.c

21 lines
429 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_91[] = {
0,
189,
0,
0,
0x08,
ANIMINDEX_NUMPARTS(anim_91_indices),
anim_91_values,
anim_91_indices,
0,
ANIM_FIELD_LENGTH(anim_91_values),
ANIM_FIELD_LENGTH(anim_91_indices),
};
ROM_ASSET_LOAD_ANIM(anim_91_indices, 0x00555734, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_91_values, 0x00555830, 266, 0x00000000, 266);