21 lines
431 B
C
21 lines
431 B
C
#include "pc/rom_assets.h"
|
|
static const struct Animation anim_A2[] = {
|
|
1,
|
|
189,
|
|
0,
|
|
0,
|
|
0x17,
|
|
ANIMINDEX_NUMPARTS(anim_A2_indices),
|
|
anim_A2_values,
|
|
anim_A2_indices,
|
|
0,
|
|
ANIM_FIELD_LENGTH(anim_A2_values),
|
|
ANIM_FIELD_LENGTH(anim_A2_indices),
|
|
};
|
|
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_A2_indices, 0x0055e628, 252, 0x00000000, 252);
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_A2_values, 0x0055e724, 1448, 0x00000000, 1448);
|
|
|