21 lines
431 B
C
21 lines
431 B
C
#include "pc/rom_assets.h"
|
|
static const struct Animation anim_AD[] = {
|
|
1,
|
|
189,
|
|
0,
|
|
0,
|
|
0x19,
|
|
ANIMINDEX_NUMPARTS(anim_AD_indices),
|
|
anim_AD_values,
|
|
anim_AD_indices,
|
|
0,
|
|
ANIM_FIELD_LENGTH(anim_AD_values),
|
|
ANIM_FIELD_LENGTH(anim_AD_indices),
|
|
};
|
|
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_AD_indices, 0x00565de8, 252, 0x00000000, 252);
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_AD_values, 0x00565ee4, 1860, 0x00000000, 1860);
|
|
|