sm64coopdx/levels/bbh/merry_go_round/collision.inc.c

4 lines
151 B
C

#include "pc/rom_assets.h"
// 0x07026C1C - 0x07026D18
ROM_ASSET_LOAD_COLLISION(bbh_seg7_collision_merry_go_round, 0x00371c40, 68724, 0x00026c1c, 252);