171 lines
7.3 KiB
C
171 lines
7.3 KiB
C
#include "pc/rom_assets.h"
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// 0x070036F8 - 0x070037F8
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070036F8, 0x0046c3a0, 47442, 0x000036f8, 256);
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// 0x070037F8 - 0x070038F8
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070037F8, 0x0046c3a0, 47442, 0x000037f8, 256);
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// 0x070038F8 - 0x070039D8
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070038F8, 0x0046c3a0, 47442, 0x000038f8, 224);
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// 0x070039D8 - 0x07003AC8
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070039D8, 0x0046c3a0, 47442, 0x000039d8, 240);
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// 0x07003AC8 - 0x07003BC8
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07003AC8, 0x0046c3a0, 47442, 0x00003ac8, 256);
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// 0x07003BC8 - 0x07003C88
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07003BC8, 0x0046c3a0, 47442, 0x00003bc8, 192);
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// 0x07003C88 - 0x07003D88
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07003C88, 0x0046c3a0, 47442, 0x00003c88, 256);
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// 0x07003D88 - 0x07003E68
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07003D88, 0x0046c3a0, 47442, 0x00003d88, 224);
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// 0x07003E68 - 0x07003F68
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07003E68, 0x0046c3a0, 47442, 0x00003e68, 256);
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// 0x07003F68 - 0x07004048
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07003F68, 0x0046c3a0, 47442, 0x00003f68, 224);
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// 0x07004048 - 0x07004138
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07004048, 0x0046c3a0, 47442, 0x00004048, 240);
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// 0x07004138 - 0x070041A8
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07004138, 0x0046c3a0, 47442, 0x00004138, 112);
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// 0x070041A8 - 0x070042A8
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070041A8, 0x0046c3a0, 47442, 0x000041a8, 256);
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// 0x070042A8 - 0x070043A8
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070042A8, 0x0046c3a0, 47442, 0x000042a8, 256);
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// 0x070043A8 - 0x070043E8
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070043A8, 0x0046c3a0, 47442, 0x000043a8, 64);
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// 0x070043E8 - 0x07004590
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static const Gfx bits_seg7_dl_070043E8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bits_seg7_vertex_070036F8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 12, 0x0),
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gsSP2Triangles( 8, 13, 14, 0x0, 8, 14, 11, 0x0),
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gsSP2Triangles(15, 8, 12, 0x0, 9, 8, 15, 0x0),
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gsSPVertex(bits_seg7_vertex_070037F8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
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gsSP2Triangles( 4, 3, 5, 0x0, 6, 7, 8, 0x0),
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gsSP2Triangles( 9, 10, 11, 0x0, 9, 11, 12, 0x0),
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gsSP1Triangle(13, 14, 15, 0x0),
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gsSPVertex(bits_seg7_vertex_070038F8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
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gsSPVertex(bits_seg7_vertex_070039D8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(bits_seg7_vertex_07003AC8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 15, 0x0),
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gsSPVertex(bits_seg7_vertex_07003BC8, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
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gsSP2Triangles( 0, 5, 6, 0x0, 0, 7, 1, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07004590 - 0x070045F8
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static const Gfx bits_seg7_dl_07004590[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09008000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bits_seg7_vertex_07003C88, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070045F8 - 0x07004720
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static const Gfx bits_seg7_dl_070045F8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bits_seg7_vertex_07003D88, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(bits_seg7_vertex_07003E68, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
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gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 15, 0x0),
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gsSPVertex(bits_seg7_vertex_07003F68, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSPVertex(bits_seg7_vertex_07004048, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(bits_seg7_vertex_07004138, 7, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP1Triangle( 4, 5, 6, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07004720 - 0x070047D0
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static const Gfx bits_seg7_dl_07004720[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bits_seg7_vertex_070041A8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPVertex(bits_seg7_vertex_070042A8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070047D0 - 0x070047F0
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static const Gfx bits_seg7_dl_070047D0[] = {
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gsSPVertex(bits_seg7_vertex_070043A8, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070047F0 - 0x07004880
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const Gfx bits_seg7_dl_070047F0[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bits_seg7_dl_070043E8),
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gsSPDisplayList(bits_seg7_dl_07004590),
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gsSPDisplayList(bits_seg7_dl_070045F8),
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gsSPDisplayList(bits_seg7_dl_07004720),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPDisplayList(bits_seg7_dl_070047D0),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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