74 lines
3.2 KiB
C
74 lines
3.2 KiB
C
#include "pc/rom_assets.h"
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// 0x0700A4E0 - 0x0700A560
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ROM_ASSET_LOAD_VTX(bob_seg7_vertex_0700A4E0, 0x003fc2b0, 38830, 0x0000a4e0, 128);
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// 0x0700A560 - 0x0700A650
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ROM_ASSET_LOAD_VTX(bob_seg7_vertex_0700A560, 0x003fc2b0, 38830, 0x0000a560, 240);
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// 0x0700A650 - 0x0700A740
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ROM_ASSET_LOAD_VTX(bob_seg7_vertex_0700A650, 0x003fc2b0, 38830, 0x0000a650, 240);
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// 0x0700A740 - 0x0700A800
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ROM_ASSET_LOAD_VTX(bob_seg7_vertex_0700A740, 0x003fc2b0, 38830, 0x0000a740, 192);
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// 0x0700A800 - 0x0700A848
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static const Gfx bob_seg7_dl_0700A800[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_09008800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bob_seg7_vertex_0700A4E0, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700A848 - 0x0700A920
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static const Gfx bob_seg7_dl_0700A848[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bob_seg7_texture_07000000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bob_seg7_vertex_0700A560, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(14, 11, 13, 0x0),
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gsSPVertex(bob_seg7_vertex_0700A650, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
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gsSP1Triangle(14, 0, 2, 0x0),
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gsSPVertex(bob_seg7_vertex_0700A740, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700A920 - 0x0700A9E0
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const Gfx bob_seg7_dl_0700A920[] = {
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gsDPPipeSync(),
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gsDPSetCycleType(G_CYC_2CYCLE),
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gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
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gsDPSetDepthSource(G_ZS_PIXEL),
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gsDPSetFogColor(160, 160, 160, 255),
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gsSPFogPosition(980, 1000),
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gsSPSetGeometryMode(G_FOG),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_PASS2),
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gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bob_seg7_dl_0700A800),
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gsSPDisplayList(bob_seg7_dl_0700A848),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCycleType(G_CYC_1CYCLE),
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gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2),
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gsSPClearGeometryMode(G_FOG),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsSPEndDisplayList(),
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};
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