sm64coopdx/levels/castle_grounds/areas/1/7/collision.inc.c

4 lines
158 B
C

#include "pc/rom_assets.h"
// 0x07010DB4 - 0x07010E10
ROM_ASSET_LOAD_COLLISION(castle_grounds_seg7_collision_moat_grills, 0x0044abc0, 39442, 0x0001166c, 92);