sm64coopdx/levels/ddd/areas/1/3/model.inc.c

64 lines
2.8 KiB
C

#include "pc/rom_assets.h"
// 0x07005850 - 0x07005868
static const Lights1 ddd_seg7_lights_07005850 = gdSPDefLights1(
0x66, 0x66, 0x66,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x07005868 - 0x07005968
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07005868, 0x0048d930, 33063, 0x00005868, 256);
// 0x07005968 - 0x07005A68
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07005968, 0x0048d930, 33063, 0x00005968, 256);
// 0x07005A68 - 0x07005AF8
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07005A68, 0x0048d930, 33063, 0x00005a68, 144);
// 0x07005AF8 - 0x07005C40
static const Gfx ddd_seg7_dl_07005AF8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_0900B800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPLight(&ddd_seg7_lights_07005850.l, 1),
gsSPLight(&ddd_seg7_lights_07005850.a, 2),
gsSPVertex(ddd_seg7_vertex_07005868, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 5, 4, 6, 0x0),
gsSP2Triangles( 3, 8, 4, 0x0, 7, 6, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 8, 3, 0x0),
gsSP2Triangles(11, 12, 8, 0x0, 2, 12, 11, 0x0),
gsSP2Triangles( 2, 1, 12, 0x0, 13, 14, 15, 0x0),
gsSPVertex(ddd_seg7_vertex_07005968, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 3, 4, 1, 0x0, 5, 4, 3, 0x0),
gsSP2Triangles( 5, 6, 4, 0x0, 7, 6, 5, 0x0),
gsSP2Triangles( 7, 8, 6, 0x0, 9, 8, 7, 0x0),
gsSP2Triangles( 9, 10, 8, 0x0, 11, 10, 9, 0x0),
gsSP2Triangles(12, 13, 11, 0x0, 12, 14, 13, 0x0),
gsSP1Triangle(15, 14, 12, 0x0),
gsSPVertex(ddd_seg7_vertex_07005A68, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 3, 4, 1, 0x0, 5, 4, 3, 0x0),
gsSP2Triangles( 5, 6, 4, 0x0, 7, 6, 5, 0x0),
gsSP1Triangle( 7, 8, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x07005C40 - 0x07005CB0
const Gfx ddd_seg7_dl_07005C40[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(ddd_seg7_dl_07005AF8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPEndDisplayList(),
};