sm64coopdx/levels/wf/breakable_wall_right/collision.inc.c

4 lines
149 B
C

#include "pc/rom_assets.h"
// 0x0700FC0C - 0x0700FC42
ROM_ASSET_LOAD_COLLISION(wf_seg7_collision_breakable_wall, 0x00496090, 31162, 0x0000fc0c, 54);