sm64coopdx/levels/bowser_2/tilting_platform/collision.inc.c

4 lines
157 B
C

#include "pc/rom_assets.h"
// 0x07001A68 - 0x07001BA0
ROM_ASSET_LOAD_COLLISION(bowser_2_seg7_collision_tilting_platform, 0x004cdbd0, 3611, 0x00001a68, 312);