Go to file
MysterD 55850aa828 Force loading order on hash/normalize path 2022-04-16 00:36:30 -07:00
.github/ISSUE_TEMPLATE
actors Replace Luigi model with FluffaLuigi's 2022-04-14 22:02:33 -07:00
assets
autogen exposed sequence ids to lua 2022-04-15 21:51:18 -07:00
bin Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
data Stop music on dynos warp 2022-04-15 19:32:53 -07:00
developer More work on mod hashing/caching 2022-04-12 19:25:06 -07:00
docs/lua Custom level example 2022-04-15 22:01:19 -07:00
doxygen
include Fixed knockback direction 2022-04-14 18:25:42 -07:00
levels Fix error in LOAD_MODEL_FROM_GEO_EXT (level gen) 2022-04-10 16:20:02 -07:00
lib
misc
mods Added ability to set a level to skip credits, fixed SM74 bugs 2022-04-15 18:33:10 -07:00
sound
src Force loading order on hash/normalize path 2022-04-16 00:36:30 -07:00
text Allow course names/acts to be changed from Lua 2022-04-09 23:28:36 -07:00
textures Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
tools
.clang-format
.clang-tidy
.gitattributes
.gitignore
CHANGES
Dockerfile
Doxyfile
Jenkinsfile
Makefile Restore debugging optimization level to -O0, add more warning ignores 2022-04-14 20:37:33 -07:00
Makefile.split
README.md
README_es_ES.md
README_pt_BR.md
README_zh_CN.md
SAVE_FORMAT.MD
asmdiff.jp.sh
assets.json
c2obj.py
charmap.txt
charmap_menu.txt
credits.txt Update credits 2022-04-06 01:31:58 -07:00
diff.py
diff_settings.py
dynos.mk
extract_assets.py
first-diff.py
format.sh
obj2c.py
pisetup.sh
rename_sym.sh
sm64.eu.sha1
sm64.jp.sha1
sm64.ld Added extended bounds 2022-04-06 08:40:22 -07:00
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt
util.mk

README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play online together.

Unlike previous online attempts, this one synchronized enemies and events. This allows player to be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4