sm64coopdx/bin
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
..
eu
bbh_skybox.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
bitdw_skybox.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
bitfs_skybox.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
bits_skybox.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
cave.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
ccm_skybox.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
cloud_floor_skybox.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
clouds_skybox.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
custom_font.c
custom_textures.c
debug_level_select.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
effect.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
fire.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
generic.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
grass.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
inside.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
machine.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
mountain.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
outside.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
segment2.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
sky.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
snow.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
spooky.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
ssl_skybox.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
title_screen_bg.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
water.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
water_skybox.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
wdw_skybox.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00