sm64coopdx/sound/sound_banks
eros71 3ed76d6a5c
Add Extended Soundbank (#254)
* Add Extended Soundbank

This PR adds a soundbank to the game with every instrument in the game, so there's no need to only use one set of instruments for m64 sequences.

Use the soundbank ID "42" when replacing sequences with lua to use it.

* Remove hardcoded.h include duplicate

There's a duplicated line that shouldn't be there since hardcoded.h is already included.

* Reinclude duplicate include

I'm still learning the commits system and I've noticed I should push this into a different PR instead by making a fork, sorry about that
2023-03-22 19:04:16 -04:00
..
00.json
0A_mario_peach.json
0B.json
0C.json
0D.json
0E.json
0F.json
1A.json
1B.json
1C_endless_stairs.json
1D_bowser_organ.json
1E.json
1F.json
01_terrain.json
02_water.json
03.json
04.json
05.json
06.json
07.json
08_mario.json
09.json
10.json
11.json
12.json
13.json
14_piranha_music_box.json
15.json
16_course_start.json
17.json
18.json
19.json
20.json
21.json
22.json
23.json
24.json
25.json
26_custom_luigi.json
27_custom_luigi_peach.json
28_custom_wario.json
29_custom_wario_peach.json
30_extended.json