sm64coopdx/include
MysterD fecba91c5e Rewrite the core of network area timer (yet again) 2021-08-10 18:29:49 -07:00
..
GL
PR Initial DJUI commit 2021-06-18 15:23:59 -07:00
dxsdk
libc
stb
audio_defines.h Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
behavior_data.h Rewrote how players are initialized, stored, and displayed 2020-09-06 18:52:52 -07:00
behavior_table.h Improvements to late-join synchronization 2021-06-09 22:35:34 -07:00
command_macros_base.h
config.h
course_table.h
dialog_ids.h
eu_translation.h
geo_commands.h
gfx_dimensions.h
helper_macros.h
level_commands.h Rewrote how players are initialized, stored, and displayed 2020-09-06 18:52:52 -07:00
level_misc_macros.h
level_table.h
luigi_audio_defines.h Translated Luigi sounds through new Character system 2020-10-16 23:33:41 -07:00
macro_preset_names.h
macro_presets.h Improvements to late-join synchronization 2021-06-09 22:35:34 -07:00
macros.h
macros.inc
make_const_nonconst.h
mario_animation_ids.h
mario_geo_switch_case_ids.h
model_ids.h Enemy hat fixes (#83) 2020-10-16 03:03:25 -07:00
moving_texture_macros.h
object_constants.h Enemy hat fixes (#83) 2020-10-16 03:03:25 -07:00
object_fields.h Refactored network area timer system 2021-08-03 19:21:50 -07:00
platform_info.h
prevent_bss_reordering.h
segment_symbols.h
segments.h
seq_ids.h
seq_luigi.inc Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
seq_macros.inc
sm64.h Allow exiting from course at any time 2020-09-08 09:52:48 -07:00
special_preset_names.h
special_presets.h
surface_terrains.h
text_menu_strings.h.in
text_strings.h.in DJUI: Replaced old ingame menu with new DJUI menu 2021-07-15 19:37:09 -07:00
textures.h
tinfl.h
trig_tables.inc.c
types.h Rewrite the core of network area timer (yet again) 2021-08-10 18:29:49 -07:00
ultra64.h