sm64coopdx/levels/rr/tricky_triangles_5/collision.inc.c

4 lines
144 B
C

#include "pc/rom_assets.h"
// 0x0702A6B4 - 0x0702A9A6
ROM_ASSET_LOAD_COLLISION(rr_seg7_collision_0702A6B4, 0x00437870, 75979, 0x0002a4cc, 754);