sm64coopdx/levels/wf/areas/1/collision.inc.c

4 lines
145 B
C

#include "pc/rom_assets.h"
// 0x070102D8 - 0x07011C36
ROM_ASSET_LOAD_COLLISION(wf_seg7_collision_070102D8, 0x00496090, 31162, 0x000102d8, 6494);