sm64coopdx/levels/bitfs/sinking_platforms/collision.inc.c

4 lines
155 B
C

#include "pc/rom_assets.h"
// 0x07015858 - 0x07015928
ROM_ASSET_LOAD_COLLISION(bitfs_seg7_collision_sinking_platform, 0x004614d0, 37742, 0x00015858, 208);