sm64coopdx/assets/anims/anim_3F.inc.c

21 lines
431 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_3F[] = {
0,
189,
0,
0,
0x3D,
ANIMINDEX_NUMPARTS(anim_3F_indices),
anim_3F_values,
anim_3F_indices,
0,
ANIM_FIELD_LENGTH(anim_3F_values),
ANIM_FIELD_LENGTH(anim_3F_indices),
};
ROM_ASSET_LOAD_ANIM(anim_3F_indices, 0x005233a4, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_3F_values, 0x005234a0, 3094, 0x00000000, 3094);