21 lines
431 B
C
21 lines
431 B
C
#include "pc/rom_assets.h"
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static const struct Animation anim_5D[] = {
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1,
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189,
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0,
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0,
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0x13,
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ANIMINDEX_NUMPARTS(anim_5D_indices),
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anim_5D_values,
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anim_5D_indices,
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0,
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ANIM_FIELD_LENGTH(anim_5D_values),
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ANIM_FIELD_LENGTH(anim_5D_indices),
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};
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ROM_ASSET_LOAD_ANIM(anim_5D_indices, 0x005311ec, 252, 0x00000000, 252);
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ROM_ASSET_LOAD_ANIM(anim_5D_values, 0x005312e8, 1142, 0x00000000, 1142);
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