82 lines
3.5 KiB
C
82 lines
3.5 KiB
C
#include "pc/rom_assets.h"
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// 0x07009B78 - 0x07009B90
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static const Lights1 wdw_seg7_lights_07009B78 = gdSPDefLights1(
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0x99, 0x99, 0x99,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x07009B90 - 0x07009C70
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ROM_ASSET_LOAD_VTX(wdw_seg7_vertex_07009B90, 0x0040ed70, 45590, 0x00009b90, 224);
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// 0x07009C70 - 0x07009D50
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ROM_ASSET_LOAD_VTX(wdw_seg7_vertex_07009C70, 0x0040ed70, 45590, 0x00009c70, 224);
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// 0x07009D50 - 0x07009E40
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ROM_ASSET_LOAD_VTX(wdw_seg7_vertex_07009D50, 0x0040ed70, 45590, 0x00009d50, 240);
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// 0x07009E40 - 0x07009EB0
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ROM_ASSET_LOAD_VTX(wdw_seg7_vertex_07009E40, 0x0040ed70, 45590, 0x00009e40, 112);
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// 0x07009EB0 - 0x07009FB0
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ROM_ASSET_LOAD_VTX(wdw_seg7_vertex_07009EB0, 0x0040ed70, 45590, 0x00009eb0, 256);
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// 0x07009FB0 - 0x0700A0D0
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static const Gfx wdw_seg7_dl_07009FB0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09000000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&wdw_seg7_lights_07009B78.l, 1),
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gsSPLight(&wdw_seg7_lights_07009B78.a, 2),
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gsSPVertex(wdw_seg7_vertex_07009B90, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 10, 11, 8, 0x0),
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gsSP2Triangles(10, 12, 11, 0x0, 10, 13, 12, 0x0),
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gsSPVertex(wdw_seg7_vertex_07009C70, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 10, 11, 8, 0x0),
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gsSP2Triangles( 8, 12, 9, 0x0, 8, 13, 12, 0x0),
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gsSPVertex(wdw_seg7_vertex_07009D50, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(wdw_seg7_vertex_07009E40, 7, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP1Triangle( 0, 2, 6, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700A0D0 - 0x0700A138
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static const Gfx wdw_seg7_dl_0700A0D0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_0900A000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(wdw_seg7_vertex_07009EB0, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(11, 13, 14, 0x0, 0, 15, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700A138 - 0x0700A1B0
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const Gfx wdw_seg7_dl_0700A138[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(wdw_seg7_dl_07009FB0),
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gsSPDisplayList(wdw_seg7_dl_0700A0D0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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