35 lines
723 B
C
35 lines
723 B
C
#include "pc/rom_assets.h"
|
|
static const struct Animation anim_07[] = {
|
|
1,
|
|
189,
|
|
0,
|
|
0,
|
|
0x01,
|
|
ANIMINDEX_NUMPARTS(anim_07_08_indices),
|
|
anim_07_08_values,
|
|
anim_07_08_indices,
|
|
0,
|
|
ANIM_FIELD_LENGTH(anim_07_08_values),
|
|
ANIM_FIELD_LENGTH(anim_07_08_indices),
|
|
};
|
|
|
|
static const struct Animation anim_08[] = {
|
|
1,
|
|
189,
|
|
1,
|
|
0,
|
|
0x14,
|
|
ANIMINDEX_NUMPARTS(anim_07_08_indices),
|
|
anim_07_08_values,
|
|
anim_07_08_indices,
|
|
0,
|
|
ANIM_FIELD_LENGTH(anim_07_08_values),
|
|
ANIM_FIELD_LENGTH(anim_07_08_indices),
|
|
};
|
|
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_07_08_indices, 0x004f2538, 252, 0x00000000, 252);
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_07_08_values, 0x004f2634, 1468, 0x00000000, 1468);
|
|
|