sm64coopdx/assets/anims/anim_44.inc.c

21 lines
429 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_44[] = {
1,
189,
0,
0,
0x0F,
ANIMINDEX_NUMPARTS(anim_44_indices),
anim_44_values,
anim_44_indices,
0,
ANIM_FIELD_LENGTH(anim_44_values),
ANIM_FIELD_LENGTH(anim_44_indices),
};
ROM_ASSET_LOAD_ANIM(anim_44_indices, 0x00524f90, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_44_values, 0x0052508c, 650, 0x00000000, 650);