sm64coopdx/assets/anims/anim_5C.inc.c

21 lines
431 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_5C[] = {
1,
189,
0,
0,
0x14,
ANIMINDEX_NUMPARTS(anim_5C_indices),
anim_5C_values,
anim_5C_indices,
0,
ANIM_FIELD_LENGTH(anim_5C_values),
ANIM_FIELD_LENGTH(anim_5C_indices),
};
ROM_ASSET_LOAD_ANIM(anim_5C_indices, 0x00530bec, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_5C_values, 0x00530ce8, 1258, 0x00000000, 1258);