sm64coopdx/assets/anims/anim_87.inc.c

21 lines
431 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_87[] = {
0,
189,
0,
0,
0x32,
ANIMINDEX_NUMPARTS(anim_87_indices),
anim_87_values,
anim_87_indices,
0,
ANIM_FIELD_LENGTH(anim_87_values),
ANIM_FIELD_LENGTH(anim_87_indices),
};
ROM_ASSET_LOAD_ANIM(anim_87_indices, 0x00551b0c, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_87_values, 0x00551c08, 1564, 0x00000000, 1564);