21 lines
431 B
C
21 lines
431 B
C
#include "pc/rom_assets.h"
|
|
static const struct Animation anim_8D[] = {
|
|
1,
|
|
189,
|
|
0,
|
|
0,
|
|
0x0E,
|
|
ANIMINDEX_NUMPARTS(anim_8D_indices),
|
|
anim_8D_values,
|
|
anim_8D_indices,
|
|
0,
|
|
ANIM_FIELD_LENGTH(anim_8D_values),
|
|
ANIM_FIELD_LENGTH(anim_8D_indices),
|
|
};
|
|
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_8D_indices, 0x00554558, 252, 0x00000000, 252);
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_8D_values, 0x00554654, 1086, 0x00000000, 1086);
|
|
|