21 lines
431 B
C
21 lines
431 B
C
#include "pc/rom_assets.h"
|
|
static const struct Animation anim_A3[] = {
|
|
1,
|
|
189,
|
|
0,
|
|
0,
|
|
0x1E,
|
|
ANIMINDEX_NUMPARTS(anim_A3_indices),
|
|
anim_A3_values,
|
|
anim_A3_indices,
|
|
0,
|
|
ANIM_FIELD_LENGTH(anim_A3_values),
|
|
ANIM_FIELD_LENGTH(anim_A3_indices),
|
|
};
|
|
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_A3_indices, 0x0055ece4, 252, 0x00000000, 252);
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_A3_values, 0x0055ede0, 2590, 0x00000000, 2590);
|
|
|