sm64coopdx/levels/ssl/texture.inc.c

22 lines
1.0 KiB
C

#include "pc/rom_assets.h"
// 0x07000000 - 0x07000800
ROM_ASSET_LOAD_TEXTURE(ssl_seg7_texture_07000000, "levels/ssl/0.rgba16.inc.c", 0x003e76b0, 82641, 0x00000000, 2048);
// 0x07000800 - 0x07001000
ROM_ASSET_LOAD_TEXTURE(ssl_seg7_texture_07000800, "levels/ssl/1.ia16.inc.c", 0x003e76b0, 82641, 0x00000800, 2048);
// 0x07001000 - 0x07001800
ROM_ASSET_LOAD_TEXTURE(ssl_pyramid_sand, "levels/ssl/2.rgba16.inc.c", 0x003e76b0, 82641, 0x00001000, 2048);
// 0x07001800 - 0x07002000
ROM_ASSET_LOAD_TEXTURE(ssl_seg7_texture_07001800, "levels/ssl/3.rgba16.inc.c", 0x003e76b0, 82641, 0x00001800, 2048);
// 0x07002000 - 0x07002800
ROM_ASSET_LOAD_TEXTURE(ssl_seg7_texture_07002000, "levels/ssl/4.rgba16.inc.c", 0x003e76b0, 82641, 0x00002000, 2048);
// 0x07002800 - 0x07003800
ROM_ASSET_LOAD_TEXTURE(ssl_seg7_texture_07002800, "levels/ssl/5.rgba16.inc.c", 0x003e76b0, 82641, 0x00002800, 4096);
// 0x07003800 - 0x07004000
ROM_ASSET_LOAD_TEXTURE(ssl_seg7_texture_07003800, "levels/ssl/6.rgba16.inc.c", 0x003e76b0, 82641, 0x00003800, 2048);